To design good software, much like anything, you need to understand the rules that others have discovered and found useful. It’s a matter of trial and error. Surely, there will always be room to grow. However, a good set of software design principles can help you create great, workable, and user-friendly software. Read on to learn these rules of software design.
Software design principles are guidelines that ensure your software is of good quality, works well, and can be edited and extended with ease. They may overlap and vary depending on the types of software design you are undertaking. Of course, there are exceptions, but it is crucial to know the base.
Remember, these rules are not set in stone. Still, bear them in mind during the software design process to avoid mishaps and mistakes.
When you have a system where various aspects, such as packages, modules, and files, are connected, there is more room for wider problems when one thing breaks. We call these connections coupling. Reduce it as much as possible by making parts independent.
The uniformity principle is one of the noteworthy object-oriented design principles. It means that your design should follow the same logic everywhere, and you deal with comparable issues in the same way throughout. It makes the process easier – instead of creating different solutions for similar problems, which will require more time and effort.
Your system will no doubt change over time. Adopting any changes should be simple, so you won’t require a whole redesign. It may sound simple, but it’s a mistake many make.
Your software’s usability on different platforms and devices significantly impacts its success. Think of it in advance. If you know that people will use your apps across different devices, consider making them portable.
The term intellectual distance describes the stretch between the real world and the software solution to the problem. Aim at reducing it and making the solution mimic the real world as much as possible.
You don’t have to create each and every part of your software from scratch. A wealth of existing tools, frameworks, and other instruments can be incorporated into your software. Use them, as they can save you time and are likely to work well and be sufficiently tested.
Your design should be regularly tested and reviewed in a world of constantly changing tech. Otherwise, you will struggle to identify and remedy any issues.
Aside from these basic software design concepts, some other key rules are important to follow. SOLID Principles are a good set of object-oriented design principles to adhere to. There are five parts of the SOLID Principles, which outline five key software engineering design principles.
This design principle means that each class should have a single purpose and that there should be no more than one reason for a class to change. Each class is responsible only for its own class; there shouldn’t be overlap or more than one responsibility. If you need two responsibilities, you need to split them into two classes.
This principle claims software entities of any kind should be open to extension. However, they should be closed for modification. The ‘open’ aspect means that an existing code can and should be extended to introduce functionality. The ‘closed’ aspect means that when some module is tested, there should be no changes to an existing code unless to fix bugs.
This principle holds that functions that use pointers or references to base classes must be able to use objects of derived classes without knowing it. In other words, objects that are part of a superclass should be replaceable with objects of their subclasses without breaking the application.
This principle is that clients should not be exposed to methods they don’t need in the interface. You should break up interfaces into smaller ones to fully satisfy your client’s needs.
Let’s split this one into two parts:
In other terms, higher-level complex modules should not be affected by lower-level ones. All levels of modules rely on abstractions. If you follow the other SOLID principles, you should already follow this principle.
You may have already heard of this one, as the Pareto Principle has many uses. Generally, it refers to the idea that 80% of all effects come from 20% of causes. In terms of design, this has several important implications:
The DRY acronym means: Don’t Repeat Yourself. Each and every piece of knowledge, as in software patterns, must have a single and unambiguous role. There is no need for repetition, and everything must play its part.
The benefit of adhering to this principle is that changing one part doesn’t require changing other parts. Just focus on the one isolated area.
This abbreviation stands for Keep It Simple, Stupid! The term originates in the US Navy but can be used as one of the main object-oriented design principles to work with.
It is quite straightforward and means that you should always attempt to avoid complexity when designing. It makes any later changes much easier to implement, will reduce the risk of bugs, and provide a better user experience.
Another easy-sounding principle is YAGNI: You Ain’t Gonna Need It. Let’s put it this way: you should only ever put what you need into your design. Never add anything you don’t need yet. It will make things work considerably smoother.
This crucial design principle of software engineering means that you need to ensure that the user is not surprised. When designing software, provide what is expected, and ensure it works as expected.
Following all of these principles can help your software work better, meet industry standards, and generally make it easier to change without causing massive system issues. Without these principles, you risk ending up with poor-quality software, resulting in constant fixes and can cause wasting time and money.
Following all the software design principles may be difficult and overwhelming, but it’s essential to do so for the sake of quality. Our experienced team at Fireart studio can help you design your software to ensure it adheres to the key principles. Get in touch to see how we can help!
Update:
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“Boasting an outstanding quality of work, Fireart Studio implemented web designs that reflected the client's vision. The team was reliable and communicative, making for a smooth collaboration. They successfully delivered an online presence that the client is more than satisfied with."
"Prospective users praised the new website’s seamless incorporation of multiple dashboards and beautiful design. FireArt Studio’s collaborative approach, current technology stack, and extensive industry experience made the engagement enjoyable."
"Their deliverables earned positive feedback from the customer and end users. Particular points of praise for Fireart Studio's work included the UX/UI design, illustrations, and animations."
“The website and branding have met praise from customers, leading to more work for Fireart Studio. The team provides designs, UI/UX, and other services promptly without sacrificing quality. Professional, reliable, and quick to respond to inquiries, they oversee a smooth workflow."
"Even competitors praised the website, which successfully clarified complex concepts and synchronized seamlessly with social media platforms. Although they could make more structured recommendations, FineArt Studio's affordable prices and round-the-clock availability made them a great resource."
"FireArt Studio has a talented team that is skilled in design and illustration. Their work perfectly captured the desired look and feel and was very well received by the client. Their communication was also wonderful despite time zone differences."